
“Private time with my instructor meant we could slow right down on the mixing techniques I was stuck on and skip past everything I already knew - nothing generic, nothing I'd already covered elsewhere.”
James Okafor
Yes - the 360° Garnish Music Academy carries mastering inside a full production programme. Ask admissions about the next cohort.
Most students do - it is more affordable, and your session stays exactly as you left it. An iMac with the software loaded can be hired for a $75 supplement if you would rather not.
Yes. Every session runs in person in New York and live online at the same time, so you join whichever suits you.
Yes - controller keyboards and headphones are provided to everyone.
36 hours. Tuition is $1,799 when you book 14 or more days ahead, or $2,099 after that, plus a $200 registration fee.
$1,799 (14+ days out) / $2,099 otherwise, + $200 registration
Tonal and stereo balance in mastering - broad EQ moves, linear-phase versus minimum-phase EQ, matching a reference's tonal curve, what mid/side is and where it came from, and mid/side EQ and compression in practice.
Read →What mastering is - making a record sound good on every system, in any situation, for good - why you master, a short history from wax cylinders to WAVs, and the mindset of a mastering engineer.
Read →A five-element mastering session - premaster, master bus, print channel, reference track and meter bus - with the routing, the reasons behind each element, and how to avoid degrading audio along the way.
Read →Making a master work everywhere people listen - phones, earbuds, cars, laptops, smart speakers and clubs - with mono compatibility, low-end translation, codec checks, and a translation checklist.
Read →Mastering is a vital part of the recording process, so much so that a substantial amount of ‘mystery’ is associated with it. We’ve all heard stories of…
Read →Preparing a mix for mastering - peak and RMS targets, crest factor, checking frequency balance against references, monitoring at soft and club levels, and the rules for rendering: no normalising, no dither, no MP3, stereo, 24-bit.
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